March 25, 2015

USC Games Ranked #1 by Princeton Review

The Princeton Review ranked USC Games the number one video game program in 2015 for its undergraduate programs. Either the graduate or the undergraduate program has been ranked the number one program for six years straight. USC Games represents an exciting collaboration between the School of Cinematic Arts' Interactive Media & Games Division and the Viterbi School of Engineering's Department of Computer Science.

"This year has been an incredible validation of the program here at USC Games,” said Tracy Fullerton, the Chair of Interactive Media & Games Division at the School of Cinematic Arts and Director of USC Games. “We’ve seen large, pre-professional teams from our advanced games class win Grand Prize at the IGF, as well as small indie teams from our experimental games class win the student IGF. We’ve seen our undergrad students win the BAFTA ‘Ones to Watch’ Award and our graduate alumni start up companies with significant VC backing. All in all, the ranking from the Princeton Review is an honor that caps off an amazing year of growth for USC Games.”

The Princeton Review selected the schools based on a survey it conducted of over one hundred schools across the world offering video game design coursework and/or degrees. USC Games is unique in that it represents both a program housed in a computer science department and a division of the USC School of Cinematic Arts. The ranking is based on academic offerings and faculty credentials to graduates’ employment and professional achievements.

“As the video games industry changes and evolves, the education of new designers and developers must evolve as well," said Fullerton. "It’s a testament to the vision of our faculty and students, to their openness and inclusiveness to diversity and change, to their commitment to creating meaningful games, that we continue to receive the number one ranking for our program.”