Gotsis has a broad background in arts, design and engineering with a special interest in interactive entertainment applications for health, happiness and rehabilitation. She founded and leads USC's Games for Health Initiative since 2007, connecting health professionals with innovation in various forms of interactive media. She is co-founder and director of the Creative Media & Behavioral Health Center, an organized research unit between the School of Cinematic Arts and the Keck School of Medicine. This center designs, develops and evaluates entertainment applications at the intersection of behavioral science, medicine and public health. Gotsis and her teams have developed interactive experiences and products to help increase literacy and public awareness, change behavior, and improve assessment and treatment techniques with funding from the National Institutes of Health, Robert Wood Johnson Foundation, Norlien Foundation, Department of Education, Department of Defense, Children's Hospital Los Angeles and the Shafallah Center for Special Needs Children.
Gotsis has tackled a wide range of knowledge domains and disease topics that include developmental neuroscience, wellness, obesity, nutrition, vision health, exercise, autism, child injury prevention, traumatic brain injury, post-traumatic stress disorder, and upper limb rehabilitation. Gotsis also co-directs the Center for Interactive Media Technologies in Health Care, a university-wide collaboration funded by the USC Research Collaboration Fund (RCF) known and serves as the Dissemination Liaison for the Office of Community-Engaged Research at the USC Southern California Clinical and Translational Science Institute. She and her teaching partner Maryalice Jordan-Marsh from the School of Social Work taught the first USC Games for Health course with sponsorship from Humana. One of the student teams from their class swept the Grand Prize in the overall standings of the Apps for Healthy Kids challenge sponsored by the First Lady's Let’s Move Initiative and took home the GE healthymagination Student Award.
Gotsis has eighteen years of experience as a designer and technologist. Formerly the Media Lab Manager for the Interactive Media Division (IMD), Gotsis managed technology infrastructure, oversaw research development and directed several IMD research projects. Prior to being at IMD, she taught art, design, animation and programming courses at the USC Roski School of Fine Arts, Harold Washington College, Columbia College Chicago, and Northeastern Illinois University. She began her career managing a startup internet servive provider (ISP) company and providing various creative and technical consulting services for local newspapers moving to digital production. She worked for production companies, such as Quicksilver Associates and Simmonet Marketing to design and develop materials for private companies such as Accenture, Blue Cross/Blue Shield, Young Presidents Organization, government organizations such as the City of Santa Monica and not-for-profits such as the Make-A-Wish Foundation. She provided network engineering support for creative firms, such as Florian Architects, Common Knowledge Communications and Bauhaus and collaborated with educators at Tulane University, Great Northern Way Campus and the National Museum of Mexican Art.
She holds a B.F.A. in Photo/Film/Interactive Media and an M.F.A. in Electronic Visualization from the Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC) where she was a research assistant on large-scale computing efforts for networked virtual reality (VR) sponsored by the National Science Foundation. She is vice president of Choreo Theatro Company and advisor to The Lavender Effect.