JOHN C. HENCH ANIMATION & DIGITAL ARTS

cinema.usc.edu/Animation
dsigismondi@cinema.usc.edu
213.740.3986
Student Services and Media Arts Building (SCB) 210D

 

CTAN 200g The Rise of Digital Hollywood (4 units)

Description: An overview of the evolution of computer graphics in modern media.

CTAN 330 Animation Fundamentals (2 units)

Description: An introduction to the fundamentals of animation, covering such topics as timing, anticipation, reaction, overlapping action, and metamorphosis.

CTAN 420 Concept Design for Animation (2 units)

Description: Creating characters and environments for animation, live action, and video games.

CTAN 432 The World of Visual Effects (2 units)

Description: Introduction to the expanding field of visual effects; topics include magic lanterns shows, stop-motion fantasies and animation combination films employing the latest digital technologies.

CTAN 436 Writing for Animation (2 units)

Description: Workshop exploring concept and structure of long and short form animated films through practical writing exercises.

CTAN 448 Introduction to Film Graphics – Animation (4 units)

Description: An introduction to methods for creating analog animation through experimentation with imagery, concepts and materials. Emphasis on basic timing principles and hands-on techniques.

CTAN 450a Animation Theory and Techniques (2 units)

Description: Methods for creating animation blending traditional techniques with contemporary technologies.

CTAN 452 Introduction to 3-D Computer Animation (2 units)

Description: Lecture and laboratory in computer animation: geometric modeling, motion specification, lighting, texture mapping, rendering, compositing, production techniques, systems for computer-synthesized animation.

CTAN 460 Character Design Workshop (2 units)

Description: The basics of character design for animation: anatomy, poses, facial expressions, silhouettes, and anthropomorphism. Development of a portfolio.

CTAN 462 Visual Effects (2 units)

Description: Survey of contemporary concepts and approaches to production in the current state of film and video effects work. Digital and traditional methodologies will be covered, with a concentration on digital exercises illustrating modern techniques.

CTAN 465L Digital Effects Animation (2 units)

Description: All aspects of digital effects animation, including particles, dynamics, and fluids. Creating water, fire, explosions, and destruction in film.
Prerequisite: CTAN 452 or CTAN 462.
Includes an introduction to the rich procedural capabilities of Houdini, the standard application used in the industry for effects animation. The course will encompass a series of hands-on exercises, so a prior basic working knowledge of Maya or other 3-D application is essential.

CTAN 470 Documentary Animation Production (2 units)

Description: Examination of the history, techniques, and methods of documentary animation production. Collaboration on a short film project.

CTAN 497L Generative Animation (2 units)

Description: Introduction to software packages and practices exploring current animation techniques that leverage simulation systems. Artificial intelligence as a tool for animation. Prerequisite: CTAN 452

CTAN 502L Experiments in Immersive Design (2 units)

Description: An in-depth exploration of aesthetics and techniques involved in the conceptualization, design and creation of immersive media and stereoscopic imaging. (Duplicates credit in former CTAN 502a.)

CTAN-504 Creative Production in Virtual Reality (2 units)

Description: A creative studio course in producing both a linear cinematic virtual reality short film and associated real-time immersive experience.
Prerequisite: CTAN 502L 

CTAN 503 Storyboarding for Animation (2 units)

Description: Focus on film grammar, perspective, and layout, staging and acting as it relates to storyboarding for animation.

CTAN 508L Live Action Integration with Visual Effects (2 units)

Description: Survey of the digital techniques required to successfully marry live action shooting with CGI elements and green screen footage. Prerequisite: CTAN 462

CTAN 550 Stop Motion Puppet and Set Design (2 units)

Description: Puppet and set design for stop motion animation while providing guidance on armature rigs that allow the character to be animated effectively.

CTAN 551 Stop Motion Performance (2 units)

Description: Incorporating classic stop motion techniques for puppet performance and animation. Emphasis on timing, performance, movement, animation and gesture. Prerequisite: CTAN 550

CTAN 564L Motion Capture Fundamentals

Fundamental principles of motion capture technology explored while working through a structured series of assignments based around performance, gesture and motion.
Prerequisite: CTAN 452 or CTAN 462.

CTAN 592 Master Class (2, 3, 4, 5, 6 units)

Description: A special projects course in which students produce a major work through weekly meetings with a master artist/animator. Topics must be approved prior to enrollment. Recommended preparation: Previous advanced animation production experience.