Game Design

Undergraduate Minor Requirements

Game Design is the next great design field, and individuals of many professions and skill sets will benefit from understanding how to design for interactivity and new technology. The Game Design minor teaches basic iterative design and prototyping skills while providing students the opportunity to explore design for new technologies and the skills of user assessment and usability testing.

To be eligible for the game design minor, a student must be in good academic standing and have a declared major. To declare the game design minor a student must get permission from the Interactive Media Division (SCA 22) and submit a Change of Major/Minor form to Cinematic Arts Student Affairs (SCB 105).

Required Courses:

A total of 24 units is required for the game design minor, 6 lower-division units and 18 upper-division units.

Lower Division Core Units (6 Units)
Course Number Course Name Units
CTIN 101 Fundamentals of Procedural Media 2
CTIN 190 Introduction to Interactive Media 4
Upper Division Core Units (12 Units)
Course Number Course Name Units
CTIN 483 Intro to Game Development 4
CTIN 488 Game Design Workshop 4
CTIN 484 Intermediate Game Development* 2
CTIN 489 Intermediate Game Design* 2
Electives (6 Additional Units)
Course Number Course Name Units
CTIN 401 Interface Design for Games 2
CTIN 404 Usability Testing for Games 2
CTIN 405 Design and Technology for Mobile Experiences 2
CTIN 458 Business and Management of Game 2
CTIN 464 Game Studies Seminar 2
CTIN 482 Designing Online Multiplayer Game Environments 2
CTIN 486 Immersive Design Workshop 2
CTIN 491 Advanced Game Project 4
CTIN 492 Experimental Game Topics 4
CTIN 493 Advanced Game Project 2

* CTIN 484 and CTIN 489 must be taken concurrently, and require the student to have passed CTIN 483 and CTIN 488 or the equivalent.

Grade Point Average Requirements

A minimum grade of C (2.0) in each course is required. A grade of C- (1.7) or lower does not fulfill a minor requirement.