Game Animation

Undergraduate Minor Requirements

To create animations for a game requires an understanding that visual art forms one part of a game system or algorithm, and even animation poses and rigging must often be thought of in terms of programming-like logic. The skills of the modern animator, visual effects artist, motion capture professional, and many others are of great value in the games industry, but very few of these professionals have both training in visual artistry and the systemic thinking necessary for game design. This minor provides an educational path that teaches both systems thinking and the skills and creativity of an animator.

To be eligible for the game animation minor, a student must be in good academic standing and have a declared major. To declare the game animation minor a student must get permission from the Interactive Media Division (SCA 222) and submit a Change of Major/Minor form to Cinematic Arts Student Affairs (SCB 105).

Required Courses:

A total of 24 units is required for the game animation minor, including 2 lower-division units and a minimum of 16 upper-division units.

Lower Division Core Units (2 Units)
Course Number Course Name Units
CTAN 451 History of Animation or 2
CTIN 101 Fundamentals of Procedural Media 2
Upper Division Core Units (16 Units)
Course Number Course Name Units
CTAN 330 Animation Fundamentals 2
CTAN 452 Introduction to 3-D Computer Animation 2
CTAN 464 Digital Lighting and Rendering* 2
CTIN 483 Introduction to Game Development 4
CTIN 488 Game Design Workshop 4
CTAN 432 World of Visual Effects or 2
CTIN 332 Games for Animation 2
Electives (6 Additional Units)
Course Number Course Name Units
CTAN 420 Concept Design for Animation 2
CTAN 432 World of Visual Effects** 2
CTAN 451 History of Animation** 2
CTAN 460 Character Design Workshop 2
CTAN 462 Visual Effects 2
CTAN 465 Digital Effects Animation* 2
CTAN 564 Motion Capture Fundamentals*+ 2
CTAN 565 Motion Capture Performance*+ 2
CTIN 101 Fundamentals of Procedural Media** 2
CTIN 190 Introduction to Interactive Entertainment 4
CTIN 332 Games for Animation** 2
CTIN 484 Intermediate Game Development*** 2
CTIN 489 Intermediate Game Design Workshop*** 2
CTIN 491 Advanced Game Project I 4
CTIN 493 Advanced Game Project II* 2

 

* Prerequisite required.
**CTAN 432, CTAN 451, CTIN 101, and CTIN 332 may only be taken as electives if they are not used to fulfill a Core requirement for the minor.
*** CTIN 484 and CTIN 489 must be taken concurrently, and require CTIN 483 and CTIN 488 as prerequisites.
+Enrollment in CTAN 564 and CTAN 565 requires special permission.

Grade Point Average Requirements

A minimum grade of C (2.0) in each course is required. A grade of C- (1.7) or lower does not fulfill a minor requirement.